Diablo’s gameplay basically sits on the deaths of thousands of monsters, and if they weren’t intriguing to look at and fight with, then the game wouldn’t be entertaining. Fortunate for us, there are several beasts, undead, and demons in Diablo 2 that make the game enjoyable, as well as profitable to approach.
Basic Monster Information
The basic information is displayed when a player hovers their cursor over a monster. The selected monster then stands out among the others as it appears highlighted. The information is displayed at the top of the screen, and it includes –
Monster Class, Monster Name, Monster Type: White (Standard)/Blue (Champion)/Gold (Unique or Boss), HP, Immunities, and the Modifiers of the monsters.
The monsters in Diablo 2 are classified into three categories: Animals, Undead, and Demons. Monsters of the Undead and Demon category are labeled, whereas the ones without labels are Animals. Also, undead monsters take up to 150% damage if you utilize blunt weapons.
Multiplayer Gameplay Changes
With more players joining the game, monster’s HP and item drop rates have been increased, alongside the damage they can deal, and the EXP gained from them. The platform calculates these figured once the monster spawns and the player is close enough to it. Once they’ve spawned, they retain their actual values whether players enter the game or leave. The HP and EXP are calculated by the following formula in Patch 1.10 and later: HP/EXP = X*(n+1)/2.
The following command only works for single players. You need to simply type ‘/players X’ where x is the number of players you wish to simulate, for diablo 2 monster level. If you’re looking for a greater challenge with better rewards, you can use the command to increase the monster’s HP and EXP gains. If the monster is already spawned, you cannot change the value.
The command also affects the D2R Items dropped by chests, and the no. of player’s check is done when the chests are opened. You can clear areas on Players 1, and then turn it up to 8 to open the chests; however, the tactic is scorned by legit players.
Monster & Player Levels
You can gain the best EXP from monsters if it’s near the level of your character. Monsters who are within 5 levels (higher or lower) will offer you 100% of the possible EXP. Monsters who are between 6 to 10 levels (higher or lower) for diablo 2 monster level will grant you with EXP that grows lesser with every advanced level. Monsters with more than 10 levels (higher or lower) will grant you only 5% of their EXP.
To or Hit calculations are affected due to M-Levels & C-Levels. Players who have higher levels than the monster gain a bonus, and players who are lower suffer a penalty.
Monster Spells & Projectiles
There are a few monsters that are immune to Physical Damage, Elemental Damage, Poison Damage, and Magic. Immunity was quite common in patch 1.09, but the aspect was balanced again in patches 1.10 and 1.11. Physical immunity is the least common out of the others because players mostly rely upon physical damage to defeat their targets.
If a monster is listed as immune, it means that its resistance is above 100%. You can break such immunities with spells like Conviction, Decrepify, Lower Resistance, and Amplify Damage; however, it doesn’t always help, since it only lowers the resistance by a stated value. If you encounter a monster with high resistance that is above 100%, it’ll still be immune after casting the spells.
Most bosses gain immunity from Monster Modifiers, which you’ll come across on Nightmare and Hell difficulty modes for d2r Monsters. For example, if a monster has a Stone Skin modifier that adds 50% physical resistance to Hell’s difficulty, the boss with the same modifier would increase the percentage to 100.
Monster HP Regeneration
Every monster regenerates its health pool at different rates. Bosses can do that a lot quicker than the regular ones, and the rate keeps increasing as you progress with the difficulty level. You can prevent the regeneration with Poison damage or ‘Prevent Monster Heal’ items. Alternatively, you can use the ‘Open Wounds’ modifier on specific equipment, or simply have them placed through sockets for d2r Monsters.
Monster Difficulty Level
Monsters grow more terrifying with every difficulty. The ones you need to watch out for are Nightmare and Hell difficulty for diablo 2 monsters. Nightmare monsters increase in Level, Defense, Damage, Resistances, HP, EXP, and Chance to Hit. Their skill levels go up by three, and the boss monsters obtain a random Monster Modifier. The same goes for Hell diablo 2 monsters, but the skill levels increase by seven, and they obtain two random Monster Modifiers.